A-Bomb Energy / Reactor Red / Strawberry Candy
CRITICAL MASS.
A TASTE OF
THE ATOMIC AGE.
BEFORE & AFTER


START THE CORE / MOVE UP TO PULL THE RODS


FIVE
WAYS IN.
Five macros from the same production scene. Only the camera and the focus move: the fruit, the froth, the print and the rust are all in the render.
THE LIDA real strawberry on the lid, the title under it, the control lamps out of focus behind.
THE LABELThe 1950s kid from the can, condensation running over the print.
THE POURStrawberry candy over ice in a bar glass, soft froth sliding over the rim.
THE FLAVORA cut strawberry lying face up, focus on the flesh, the glass melting behind it.
THE DIALRADS ×100, needle at ten. The plug's hazard band is chipped down to rust.SAME CAN.
NO WORLD.
The model the scene was built on, alone on white: a 16 fl oz can with its real proportions, brushed lid and tab, and the label wrapped as print on aluminium.
BEHIND THE RENDER.
Production notes
Can, glass, drink, ice, froth, strawberries, the steel plug with its gauge and hazard band, the cables and the reactor room built and rendered in Blender (Cycles). The room is lit by what it contains: a fan shaft from the back left, the red core behind its bars, and the glowing trench around the plug. The froth is one soft skin with small domes pressed into it and a few hundred clear film bubbles. The strawberries are modelled fruit, whole and sliced, resting on the plug and on the lid with their contacts checked. Clay shows every scene object in one neutral grey with the haze and smoke removed. The unlabelled pass keeps the final camera and lights on the bare aluminium can. The cold frame of "Start the core" is a real second render of the same scene with the core, the trench and the red lamps switched off. Finals carry a lens pass: slight barrel, halation on the hottest lights, grain and grade. The banner's letters, strip and arrow plate are geometry in the room, rendered with the banner's own camera.
Made with our 3D + AI workflow: real geometry, light and materials in Blender for the control and quality of 3D, with AI speeding up the build and every round of changes.
Product artwork belongs to A-Bomb Energy.










